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photoworks
 

PhotoWorks® Step-By-Step

Self-Paced Learning Guide

(not yet updated for 2008)

To locate an Authorized Training Center near you, CLICK HERE.


Description: A self-study guide to photorealistic rendering. Learn the fundamentals of PhotoWorks® at your own speed, as you progress from simple to more complex renderings.

Features:

  • Unlock the full power of SolidWorks® design tools with the helpful instructions and tips available only from technical training experts on staff with SolidWorks Corporation.
  • Build your skills and confidence quickly with 45 easy-to-understand tutorials and practice exercises, each building upon the previous lesson.
  • Reinforce your new skills with the accompanying CD, which features time-saving project files for tutorials and practice exercises.
  • Learn at your own pace - review each lesson as often as you want or quickly move on to the next lesson.
  • Follow along with more than 1000 full-color images and screen captures that serve as easy-to-understand visual cues.

Prerequisites: SolidWorks Essentials: Parts and Assemblies

 

The topics covered in this guide are:

Chapter 1: Introduction

About This Book

What is Photorealistic Rendering?

Right Brain Versus Left Brain

What's This Book About?

Cameras

Rendering Results

PhotoWorks®

 
Chapter 2: Getting Started

What is the PhotoWorks Software?

Starting PhotoWorks

PhotoWorks User Interface

Getting Help

Options

Chapter 3: Basic Part Rendering

PhotoWorks Rendering

Materials

PhotoWorks Scenes

PhotoWorks Material Editor

Rendering

Sub-image Rendering

PhotoWorks Scene Editor

Editing PhotoWorks Properties

Monitor Corrections

Chapter 4: Textures and Scenes

Introduction

Textures

Texture Part

Default Scene

Texture Mapping

Texture Orientation
Perspective View
Scenes

Lighting

Mapping Adjustments

Chapter 5: Scenery, Lighting and Decals

Creating Custom Colors
Decals

Decal Mapping

Scenery
Lighting
Shadows

Chapter 6: Assemblies and Configurations

Rendering Assemblies

Material Hierarchy in an Assembly
RenderManager Conventions

Applying Materials to Scenery
Spot Lights

Chapter 7: PhotoWorks® Studio

PhotoWorks Studio

SolidWorks Materials

Chapter 8: Output Options

Output Design Intent

Output Options

Render to the Screen

Render Contours

Render to a Printer
Rendering Images to a File

Screen Presentations

PowerPoint®

Alpha Channels

Chapter 9: Materials, Scenes and Lighting

Overview

Material Library
Scene Library

View Image File
Creating Material Folders

Embedding Materials

Linking Material

Illumination

Organizing Files

The Table Lamp

Point Lights
Lighting Colors
Background Images

Save Scene

Transporting Files

Active Custom Folder

PhotoWorks Legacy Data

Chapter 10: Lighting Effects

Rendering Basics

Lighting Principles

Ambient Light

Indirect Lighting

Case Study: Flashlight

Lighting Characteristics

PhotoWorks Light Characteristics

Foreground Effects

Reflections

Secondary Reflections

Environments

Chapter 11: Fine Tuning

Lighting Concepts

Global Illumination

Setting Up Global Illumination

Caustics

Glass and Liquids

Using Contours

Chapter 12: The Camera

The SolidWorks Camera

Establishing a Viewpoint

Apparent Depth

Standard Lens

Depth of Field

Appendix

PhotoWorks Gallery

 

©2008 SolidWorks Corporation

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