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    Home > Training & Support > Training > Training Courses > SolidWorks Courses > MotionManager

    MotionManager

    Step-By-Step Self-Paced Learning Guide

    (Formerly Animator)

    To locate an Authorized Training Center near you, CLICK HERE

    Description: A self-study guide to animating 3D CAD assemblies. Learn the fundamentals of SolidWorks Animator at your own speed, as you progress from simple to more complex animations.

    Features:

    • Unlock the full power of SolidWorks® design tools with the helpful instructions and tips available only from technical training experts on staff with SolidWorks Corporation.
    • Build your skills and confidence quickly with 24 easy-to-understand tutorials and practice exercises, each building upon the previous lesson.
    • Reinforce your new skills with the accompanying CD, which features time-saving project files for tutorials and practice exercises.
    • Learn at your own pace - review each lesson as often as you want or quickly move on to the next lesson.
    • Follow along with more than 400 full-color images and screen captures that serve as easy-to-understand visual cues.
    • Prerequisites: SolidWorks Essentials: Parts and Assemblies


    The topics covered in this guide are:


    Chapter 1: Introduction

    About This Book
    What is the SolidWorks MotionManager software?
    MotionManager Pane
    MotionManager User Interface
    Getting Help
    MotionManager Tips


    Chapter 2: Basic Animations

    Basic Animations
    Stages in the Process
    Storyboard
    Animation Wizard
    View Orientation
    Interpolation Modes
    Recording Animations


    Chapter 3: Editing the Timeline

    Editing the Timeline
    Storyboard
    Timeline Symbols
    Changing Displays and Appearances


    Chapter 4: View Orientations

    View Orientations
    Storyboard
    View Orientation States
    View Orientation Changes
    Component Visibility Changes


    Chapter 5: Component Motion

    Component Motion
    Storyboard
    Dragging a Component
    Using Simulation Elements to Create Animations


    Chapter 6: Component Collisions

    Component Collisions
    Storyboards
    Check Interference Over Time
    Collision Detection
    Physical Dynamics


    Chapter 7: Free Component Motion

    Free Component Motion
    Storyboard
    Move and Rotate Component
    Triad
    Reverse Path


    Chapter 8: Advanced Topics

    Advanced Topics
    Storyboard
    Using In-context Parts
    Animating Sub-assemblies
    Driving Animations with Angle or Distance Mates
    MotionManager Filters
    The PhotoWorks® Buffer
    Saving a Series of Images


    Chapter 9: Introduction to Cameras

    Introduction to Cameras
    Topics
    Camera Options
    Adding a Camera
    Camera Position
    Editing a Camera
    Multiple Cameras
    Cameras in an Animation


    Chapter 10: Using Camera Sleds in Animation

    Using Camera Sleds in Animation
    Topics
    Storyboard
    Using a Camera Sled
    The Camera and Camera Sled


    Chapter 11: Walk-through Animations

    Using Cameras in Animations
    Topics
    Storyboard
    Walk-through Animations
    Walk-through with a Fixed Location
    Walk-through Using Only a Camera
    Camera Aimed Along Path
     
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    References

    • SolidWorks Training Files

    ©2009 Dassault Systèmes
    SolidWorks Corp.

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