Simulate to Save the Earth from Giant Monsters
Strange beasts called Kaiju are causing seismic chaos as they emerge from the center of the earth. At the eleventh hour, an elite SOLIDWORKS® Squad has been assembled by chief designer Johnny Beckett to build a giant mech capable of crushing these creatures back down into the core.
Hampered with an impossible turnaround time and limited resources, the team cannot rely on physical prototypes to best these beasts. To test the mech design against seismic forces and monstrous collisions, the squad is turning to SOLIDWORKS Simulation.
Watch the video to see the SOLIDWORKS Squad optimize its strategy for creating a giant robot to withstand the stress of seismic events while having the power to absorb punishment from head-on attacks and the weapons to stop the Kaiju in their tracks.
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